What I’m looking for in fantasy

Science fiction and fantasy, more so than other genres, rely on worldbuilding. And worldbuilding is hard. Novels in this genre don’t just need the usual—good writing with complex characters and compelling plot—but they also need to introduce readers to a believable new world, whether that new world is completely foreign or nearly identical to ours with one or two minor changes. So how can authors accomplish this?

Personally, I find that descriptive imagery goes a long, long way to immersing me in a new world. For example, the opening lines of Robert Jordan’s The Eye of the World go like this:

“The palace still shook occasionally as the earth rumbled in memory, groaned as if it would deny what had happened. Bars of sunlight cast through rents in the walls made motes of dust glitter where they yet hung in the air. Scorch-marks marred the walls, the floors, the ceilings. Broad black smears crossed the blistered paints and gilt of once-bright murals, soot overlaying crumbling friezes of men and animals which seemed to have attempted to walk before the madness grew quiet.”

There’s a lot to unpack in the those first four sentences, but the main takeaway is this: Jordan doesn’t simply write that the palace had been destroyed, or even that holes in the walls let bars of sunlight in. Instead he paints the reader a picture with strong language and a focus on the smalls details, the little individual pieces that make up the whole. “Rents” and “holes” have two very different connotations, and based on the other word choices and contextual clues, one can reasonably guess that the palace has seen terrible violence recently. Jordan never explicitly says this, but the tone of his writing establishes a certain mood and allows the reader to draw inferences, making him or her an active reader and a willing participant of Jordan’s world.

This excerpt also does a great job demonstrating the old “show don’t tell” adage. Its vivid imagery accomplishes a small measure of worldbuilding by enabling the reader to visualize the world, which is an obvious, yet very crucial, aspect of worldbuilding. If your story takes place on a different planet, I want to be able to imagine what that planet looks like. If your story opens in a palace courtyard, I should be able to see that palace courtyard in my mind’s eye.

None of this should come as groundbreaking, but it has been some time since I’ve been transported to a different world like Jordan’s. And I hope to visit another someday soon. I’d love to hear from our readers. Which worldbuilding techniques do you prefer? Anyone have a favorite author particularly adept at this skill?

3 Responses to What I’m looking for in fantasy

  1. I love Anne McCaffrey for world building. I love doing world building for my own SF/F novels. For a brief moment I can be godlike and create my own universe.

  2. Eric Steinberg says:

    It’s been a long time since I read the Wheel of Time series, but it seems that this kind of description (from what I remember as a prologue) will only work with a distant third-person POV. If this were first person or close third-person, the writer would need a POV character who is poetic enough to think that the “earth rumbled in memory” and would notice that “motes of dust glitter”.

  3. Kevin A. Lewis says:

    Straight-ahead fantasy is something I burned out on way back when, with the exception of obvious masters like Tolkien and the comic fantasy of L. Sprague DeCamp, who was working this angle long before the fantasy field became so crowded it started looking like a ping-pong game at a shoggoth convention. However, I think some of the most innovative work being done these days is some of Rick Riordan’s stuff, which he sticks right smack in the modern world instead of some safely remote never-never land, and even if it’s juvie-catagory, it can start right up and run with a lot of so-called “serious” fantasy. (It’s routinely ghettoized as Intermediate in most bookstores even if the characters are YA-aged, because so many of them are you know, like “boys”, and who takes them seriously) And while we’re wobbling down this odd little side path, I recall one of the best juvie fantasies of about a decade or so ago: The BARTIMEUS TRILOGY by Jonathon Stroud, which was an alternate history set in London where Magic was the high-technology and was narrated firsthand by the ancient and powerful djinn named in the title. However, (for all you world builders out there) it contained a small but in my view almost fatal flaw… Not once, in all Bartimeus’s epic tale of golems, Solomonic Seals, demons, etc., was the word GOD ever mentioned. Excuse me, but if you don’t know any of the Secret, Holy, & Terrible Names of God, how is any of this stuff supposed to work?! Don’t ever try any of this at home, kids!

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